A Hamsterish Hoard Of Hexes

When I started posting bits and snips of rpg material way back when (2008? OMG AM I OLD *lol*), it was mostly critters of various stripes — something I still tinker with — but sprinkled in here and there were posts of spells, or collections of spells, and I didn’t waste any time writing up trinkets and fancies and magic items of various stripes either, because we all like shinies. And life was good ~ ;3

I kept this up for a good stretch until life and life crises derailed me, and then I turned into far more of a lurker in the online rpg scene for a number of years. But lo and behold, the wheel turns and times change, and what’s old is new again again, and I peeked my head out on Twitter a while back.

I found folks I remembered from before, and new folks, and life was also good!

And lo, a project grew from a grand suggestion: gathering up spells that I’ve written and forming new, themed spellbooks from them. And then adding descriptions for said spellbooks — and non-spell contents of their pages — and nifty trinkets and shinies a spellslinger who knows the magics contained inside one might own. And along with that, a selection of enchanted items.

Including the spellchick. Because I am still ridiculously proud of the spellchick. Moohahaha.spellchick

A Hamsterish Hoard Of Hexes is going to be released by Paolo Greco of Lost Pages fame (and credit where credit is due, Paolo is also where the nudge to do this came from!), and it’s going to be illustrated by Alex Damaceno, creator of Beyond The Borderlands. The eccentricities of the words inside are mine, though X3

Looking forward to posting more about the contents later! 83

Zombie Mink!

In some lands, mink are trapped for their luxurious fur. In others, these sleek and slender predators may be farmed for the same purpose; and, in yet others, mink are turned loose to multiply to keep down the numbers of rats and other vermin, sometimes to the point of becoming vermin themselves.

But in the end, the mink are tossed away, one way or another, with or without their soft and gleaming coats. Killed in their numbers, the creatures are discarded and left to rot without a second thought.

That is sometimes a very, very bad idea.

Sometimes, the mink don’t stay gone.

You wouldn’t want to wear one of these.

And they don’t arrive alone.

Zombie Mink: Bloating with death, sporting clotted fur or bare necrotizing muscle, this small horror bares needle-like fangs and a burning witchfire in its empty eye sockets.

OSE

Zombie Mink: AC 5 [14], HD 1-1** (3 hp), Att. 1 x bite (1d6), THAC0: 19 [0], MV 150′ (50′), Saves: D 12, W 13, P 14, B 15, S 16, Morale 10, Align: Chaotic, XP 7, NA 4d8 (6d12), TT: None

> Undead: Vulnerable to turning
> Burn The Infestation: Double damage from fire
> Infravision: 40′
> Leech: Upon a successful attack, locks onto victim and drains blood, automatic 1 hp damage per round until target dead or ferret is destroyed
> Plaguebearer: Bite has 2-in-20 chance of infecting the target (save vs poison). The disease has a 2-in-4 chance of being deadly (die in 1d12 days). Otherwise, the victim is sick and bedridden for a month.

TBH 1e

Zombie Mink: HD 1-1, one bite 1d6 (+ 1 each moment until removed or destroyed), CON test or contract disease (second CON test or OoA in 1d12 days), undead, double damage from fire

tinyrpg/LES

Zombie Mink: [Minor]  B 4, A 9, P 6; Essence 1; 1 Armour Point; damage 1d4
– double damage from fire, light
– successful attack: 1 Ess/turn until removed or destroyed
– Body test or catch disease from bite (Body, Alacrity halved for month; second Body test to survive, then roll on Death effects table)